Pineapple Bastard
Bachelor of Animation
I am using this for my second year Pre-Production. Also spamming it with general shit for fun.
Bear Skin
So we’re finally starting the good Preproduction stuff, actual designs.
We chose the Grimm Brother’s Tale, “Bearkskin”.
You can view it here.
It’s a pretty fun story, but the the usual moral lesson in this one isn’t so clear.
But very open to interpretation, like, if a stranger saves you from bankrupcy,
you really need to pimp one of your daughters out to him. Y’know, keep things square.
We’ve actually had the assignment for some time now,
but only recently have we been able to go ahead with it.
Did some sketches, and took some old ones, painted and vectorised.



but underpainting is a great way to bring added life to your painting.
Alot of photos of people in poses dressed like idiots.
I think Mathers sent it to me awhile ago.
I had this in my links from when we had Louise Harvey as our tutor for ACSW.
Some pretty great things here, especially if you dig Ren and Stimpy.
This chick is I think, fucking the Dr McNinja guy-
but she’s got some pretty rad skills herself.
A wide variation of techniques and mediums, can see a lot of ways to improve my own stuff after viewing hers.
A few quick Animatic Sources
Here’s a few quick drawings for filler in the animatic.
Trees
More Trees
Mountains
More Mountains
Porch Stairs
Basic House Idea
Design
This week was pretty heavy in terms of content, so I will sum it up.
Just design fucking everything.
Special effects, costume, food - everything.
To break a script down, you must understand the story.
Once you understand, you can truncate it into a series of sequences.
A sequence is a series of shots of scenes that are connected, and are specific to the location or story arc.
Once segmented, it is advisable to label and clarify important sections of design. A fairly simple, heavily implemented system is to colour code the script. ie:
Main Characters - Red
Silent Extras and Small Roles - Green
Speaking Extras and etc. - Yellow
Props - Blue
Hair/Makeup - ***
Prop Directions - Underline
Location - Orange
At this stage it is widely acceptable to introduce vague indications of shots, such as a midshot, close up, dutch tilt, bird’s eye view, etc.